By Jonathan Clements.
The accident-prone Masayoshi Yamazaki always seems to be able to fail upwards, starting with the moment in 1991 when the twenty-year-old musician showed up to the wrong audition. Not realising it was not the same company as Kitty Records, he took his guitar along to an open call for Kitty Films, marching out onto the stage and belting out two self-penned songs to a group of baffled casting directors. It was, he was told, a fantastic and winning audition for a singer, but they were looking for actors.
It's been a while since we last discussed our Ultimate Edition release of Mobile Suit Gundam SEED.
Originally planned for release at the tail end of 2020, this unfortunately had to pushed back while we waited for new discs masters that needed to be created.
Since then things have progressed swimmingly and we're now at a stage where we can give you a full rundown of what will be included in this set!
We had previously only discussed some of the planned contents. Get ready to know everything to expect within this Ultimate Edition.
Before proceeding please take note that there is an F.A.Q. section at the conclusion of this post, so if you have any questions please do give that a read first as your question may be answered there!
May 31st 2021.
That's when you can expect this mammoth release be available, with pre-orders re-opening at our AllTheAnime.com shop on Friday 9th April. (More on that further below.)
By Callum May.
Adapting video games into anime is a challenge. In fact, when the producer and director of Persona5 the Animation stepped into Los Angeles’ Anime Expo in 2018, they were asked how they overcame that challenge during at least five separate interviews.
This is something that was on the anime team’s minds from the very beginning. Even when playing Persona5 for the first time, producer Kazuki Adachi admitted to asking himself how many episodes it would take to conclude the whole story. While play-times vary, most people, myself included, end up spending over 100 hours battling the crooks of society, fusing demons, and eating burgers with your cat. To say that the anime staff were concerned would be an understatement.
By Gianni Simone.
For a very long time, and with just a few exceptions, foreign comic fans could only read Yoshiharu Tsuge’s stories in Japanese. The avant-garde artist, whose work became increasingly surreal and/or autobiographical in the heyday of arthouse manga, was often mentioned in manga histories, but rarely appreciated. However, English translations are finally coming out, published Drawn & Quarterly, covering Tsuge’s complete works between 1965 and 1987. It took about ten years to convince Tsuge to give his approval to these translations.
By Jonathan Clements.
Almost everything that is written about fiction is either reception (what the reader thought of the book) or production (an occasional making-of about the author at work). David Karashima’s book Who We’re Reading When We’re Reading Murakami is dedicated to areas that hardly anybody ever talks about – the way that the works of Haruki Murakami were edited, translated and marketed in the English language, in everything from discussions of the implied reader to the cover designs. He foregrounds a dozen unsung heroes of publishing: translators, editors and agents, as well as artists and publicists, all of whom toiled behind the scenes for years to create Murakami’s “overnight success.”