All Posts: Page 286
August 28, 2015 · 0 comments
Sword Art Online II Music: Haruna Luna
By Tom Smith. The young star behind Sword Art Online II’s first ending theme had a difficult choice to make. Whilst in her second year of high school, Haruna Luna had to juggle her homework and revision time with being a popular model in Japanese street fashion magazine KERA – a gig that led to her […]
August 25, 2015 · 0 comments
Newswire #34 – 25th August 2015
Another week brings us another Newswire, but this week with some details on a forthcoming release of our that lots of you have been chomping at the bit to get some details about. Read on below for the details. NEWS/GENERAL UPDATES ~ First of all the wait is finally over as this week saw the […]
August 25, 2015 · 0 comments
Chinese Animation: Book Review
By Jonathan Clements. In the 13 years since I curated a season of Chinese animation at the Udine Film Festival (the programme is reprinted in Schoolgirl Milky Crisis), I still occasionally get asked about it. Producers, who fret that the Japanese mother lode has been mined out, want to know if I am sitting on […]
August 22, 2015 · 2 comments
Sword Art Online II
By Andy Hanley. Every light novel that enjoys sufficient success to continue beyond its first volume faces a single, pivotal problem – how do you take the core concept and then build or improve upon it? This is particularly true in the case of Sword Art Online. Its original tale of a virtual reality where […]
August 20, 2015 · 1 comment
Newswire #33 – 20th August 2015
Another week has gone by and that means it’s time for your latest edition for the Anime Limited Newswire! NEWS/GENERAL UPDATES ~ First of all this coming Monday sees the release of Space Dandy Season 2 on both Blu-ray Collector’s Edition and DVD Collector’s Edition. We posted a big preview unboxing preview of what we […]
August 19, 2015 · 0 comments
Sword Art Online: the story so far
By Andy Hanley. It is the year 2022, and virtual reality has become the new must-have accessory for gamers everywhere. But this isn’t the kind of technology familiar from our own present. Rather than simply a headset designed to place a virtual world in front of your eyes, this is the real deal – a […]